Using storypoints

Knowledgebase / Using storypoints

storypoint

Storypoints from the Gamefroot Classic Pack have a Storypoint script attached to them which displays a message on screen if the player character touches it.

To change its properties, right-click on it and select Instance Properties.
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These are the properties you can change on a storypoint:
  • Player tag: any object with this tag that touches the end point will cause it to activate (by default this is player)
  • Permanent: set this to true to keep the storypoint from disappearing after the player touches it.
  • Message: this is the message that appears on screen.
  • Font size: this is how large the text appears.
  • Background color: the color of the text panel.
  • Text color: the color of the text.