Knowledgebase / Using menu objects
Menu objects from the Gamefroot Classic Pack have a variety of scripts attached to them which can load up the first level, load up the next level, and make the help screen appear. You can use these objects to create menu screens by placing them in a level of their own.
The Play button can be placed anywhere, and will load the next level when the player clicks on this button.
The Help button should be placed in a layer under the Gamefroot Controls screen. The Help button will make the Gamefroot Controls screen become visible when the player clicks on this button.
The Replay button will restart the first level when the player clicks on it.
You can use the rest of the Menu objects to create start screens, “You Win” screens, and “Game Over” screens.